ZV-2026-0238 · 2026-08-20 · spriteship.com
spriteship.com: Field regenerate was removed from generate_character_turn input; consumers still sending it may be rejected or silently ignored.
breaking
What changed
Field regenerate was removed from generate_character_turn input; consumers still sending it may be rejected or silently ignored.
What to do
If your agents call spriteship.com, pin the new snapshot, patch the affected call sites, and let a green contract check confirm the fix. If you don't use the changed tools, nothing is required, but the rest of the ecosystem just learned about it at the same moment you did.
The redline
− regenerate Field regenerate was removed from generate_character_turn input; consumers still sending it may be rejected or silently ignored. + set_asset_collision_body Tool set_asset_collision_body was added. − PAID, and the cost MULTIPLIES BY THE NUMBER OF ANIMATIONS (each is its own image-to-video … + PAID, and the cost MULTIPLIES BY THE NUMBER OF ANIMATIONS (each is its own image-to-video … generate_character_animation − PAID (~400 credits — ONE 2-second rotation video). Spins the character through a full 360 … + PAID (~400 credits — ONE 2-second rotation video). Spins the character through a full 360 … generate_character_turn − The full PhaserCharacter JSON: animations, frameSize, gameType, per-group atlas + spritesh… + The full PhaserCharacter JSON: animations, frameSize, gameType, per-group atlas + spritesh… get_character − Poll a background job. Every write tool that returns a jobId is polled here. On status:"er… + Poll a background job. Every write tool that returns a jobId is polled here. On status:"er… get_job