ZV-2026-0238 · 2026-08-20 · spriteship.com

spriteship.com: Field regenerate was removed from generate_character_turn input; consumers still sending it may be rejected or silently ignored.

breaking

What changed

Field regenerate was removed from generate_character_turn input; consumers still sending it may be rejected or silently ignored.

What to do

If your agents call spriteship.com, pin the new snapshot, patch the affected call sites, and let a green contract check confirm the fix. If you don't use the changed tools, nothing is required, but the rest of the ecosystem just learned about it at the same moment you did.

The redline

regenerate  Field regenerate was removed from generate_character_turn input; consumers still sending it may be rejected or silently ignored.
+  set_asset_collision_body  Tool set_asset_collision_body was added.
PAID, and the cost MULTIPLIES BY THE NUMBER OF ANIMATIONS (each is its own image-to-video …
+  PAID, and the cost MULTIPLIES BY THE NUMBER OF ANIMATIONS (each is its own image-to-video …   generate_character_animation
PAID (~400 credits — ONE 2-second rotation video). Spins the character through a full 360 …
+  PAID (~400 credits — ONE 2-second rotation video). Spins the character through a full 360 …   generate_character_turn
The full PhaserCharacter JSON: animations, frameSize, gameType, per-group atlas + spritesh…
+  The full PhaserCharacter JSON: animations, frameSize, gameType, per-group atlas + spritesh…   get_character
Poll a background job. Every write tool that returns a jobId is polled here. On status:"er…
+  Poll a background job. Every write tool that returns a jobId is polled here. On status:"er…   get_job
Full spriteship.com changelog →JSON feedWatch this for my agents